Final Fantasy III

1990 · Famicom · the job system arrives

Final Fantasy III introduced the job system, the single mechanic the series has returned to most often. Crystals grant classes, and party members switch between them freely, which means the four leads have no fixed class at all. That is worth remembering when a job tile turns red on a character you were sure about.

The 1990 Famicom original starred four unnamed Onion Knights. The 2006 Nintendo DS remake gave them identities (Luneth, Arc, Refia and Ingus), and the wider cast of this game is drawn from that version, alongside figures who were named from the start: the sage Doga, his counterpart Unei, and Xande, the pupil who stole a mortal lifespan and set the whole plot in motion.

The Cloud of Darkness closes the game as one of the series’ stranger antagonists: not a person with a grievance but an expression of the void itself, and one whose game data lists no gender at all.

This cast in the puzzles

Free job selection means several characters carry no canonical class, so they are filed under the job the story associates with them rather than one invented for the grid.

Characters in the roster10
Debut year / era1990 · Retro (pixel era)
Roles1 protagonist · 7 party member · 2 antagonist
Most common weaponsSword (4) · Staff (3) · Rod (1)
Races representedHuman (9) · Other (1)
Eligible for the Quote puzzle3 of 10
Summons debuting here8

The Final Fantasy III cast (10)

Summons introduced in Final Fantasy III (8)

Play today's puzzle

Any of these 10 characters can be the answer to the daily Character or Silhouette puzzle. A new subject is drawn every day at 00:00 UTC, the same one for everyone.

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